Monday, December 9, 2013

My Journey and Growth in Metaliteracy Part 2

The second half of the course kicked off with the fifth MOOC Talk, which was delivered on Monday, October 28 by co-presenters, Greg Stapleton (on behalf of the original presenter Rex Smith) and Professor John Delano. The old model of communication involved a gap between the creators of information and the consumers which was bridged by media. Between the 1950's and 1960's, the feedback loop was added which made it possible for consumers of information to write letters to the editors. The new model of communication is referred to as the social media age and it began between the 1980's and 1990's. It includes emails, feedback in the form of posts and comments, websites and less newspaper. It has become so clear that our generation sees through a slanted viewpoint and therefore it has become necessary for bloggers and journalists alike to use mass social media which allows peer reviews, critiques and feedback to ensure quality material is provided for information consumers.

 The attainment of power requires even greater responsibility and therefore the education of the next generation on news media literacy through the use of social media is very critical. Sustainable development has also become very necessary. The definition provided by Professor Delano is development that meets the needs of the present without compromising the ability of future generations to meet their own needs. In addition to that, according Hebert Stein, that which is not sustainable will end. According to a Native American proverb, we do not inherit the environment from our parents we borrow it from our children. The field of science has many branches and therefore with the help of global action and education through the use of metaliteracy a major difference can be made to reduce all the environmental issues to the barest minimum as people become more aware of how important their individual roles are in achieving the collective goal. 

MOOC Talk 6 was delivered by Bryan Alexander and Nicola Marie Allain. Ubiquitous Computing, which states, "The most profound technologies are those that disappear. They weave themselves into the fabric of everyday life until they are indistinguishable from it." In this modern day and age there exists a multiplicity of technological tools and equipment that come together to form a platform for storytelling. Most stories from time immemorial follow Gustav Freitag's model on storytelling which follows the pattern- Exposition, Rising Action, Climax, Falling Action and Denouement. Storytelling could take a personal form, which could be about someone important, an important event, about what one does, and even criticizing the characters involved. 

Joseph Campbell looks at storytelling as a form of personal art or kind of personal experience as seen in "The Hero with a Thousand Faces," which is based on the phases a hero goes through. A problem ensues, the hero is called upon and this is described as call to action and then the hero saves the day amid some difficulties usually to give the story an interesting twist, or what is referred to as a sting in the tale. Storytelling could also be based on mystery, which is not obvious and involved a component which is obscure and hidden. A good example can be drawn from Frederic Brown's "Knock" (1948). The first and second lines read:

"The last man on Earth sat alone in a room. There was a knock on the door."


Bryan Alexander's definition of storytelling states, "For a given audience, a story is a sequence of content, anchored on a problem, which engages the audience with emotion and meaning." Social media and blogs are channels for storytelling and through creative writing and through Wiki a collaborative authored novel was created involving millions of writers. Documents have also been converted into narratives to fit into the storytelling framework. The comments that come at the end of articles and blog posts even tell a story. Podcasts and even gaming are also creative ways to tell stories and engage listeners and gamers. In creating Metaliterate Learners, learning and activities under the Digital Story course require students to fully partake in the processes, knowledge building and skills creation that contribute to metaliterate learning.

Digital Storytelling contributes to the Metaliteracy framework hence there is a difference between the two. Students are required to evaluate, understand, share, determine and access information related to the subject and understand the research process.Students find and share stories, analyze, reconstruct and deconstruct and peer review each other's stories and this has added to the high development of Information Literacy, Cyber Literacy, Critical Literacy skills and lastly the abilities to research, review, author, collaborate, participate, contribute, produce, publish, reflect and communicate. The literacies covered in the course include Digital Media Literacy, Media Literacy, Visual Literacy, Computer Literacy, Cyberliteracy, Information Fluency and Critical Literacy. In combining the knowledge, skills and literacies the pathways for student metaliterate learners is created. The inspiration behind digital stories, their importance, intended audience, emotions sparked, the creative process, technical considerations, hindrances, highlights of the writing experience are all essential to the development of future digital stories.

Sue Thomas and Michele Forte moderated MOOC Talk 7, which was based on Tech: Nature Literacy. There is a need to to cultivate transliterate space, Technobiophilia. Individuals having the ability to map out their relationships with technology and nature is currently of the essence in this ever-changing world. Geography about interactions with the web and the deep web to be more precise includes hackers, wikileaks,government undetected, and illegal porn. Attention Restoration Theory (ART) by Rachel and Stephen Kaplan, was based on The Experience of Nature, 1989 and how nature invariably improves our experiences. The central focus was on looking at regular people's preference of nature and the kind of environment that made people feel good without the aforementioned preferences. 

People feel better if they encounter an environment that suggests nearby nature- for example, a view from a window could show some greenery and a lot more to be seen.  Technobiophilia is the tendency to focus on life and life processes as they appear in technologies. It is a known fact that natural environments positively impact emotions. While indoors, an individual can pay attention, use indoor plants advantageously, connect with animals, or even treat one's self to technobiophilic gadgets like computer mouses, etc. While outdoor, an individual can go outside, create an outside office, grow stuff (some greenery), or even use smartphones to enhance an individual's outdoor experience. In terms of being online, one can visit a virtual world, play a video game, sample some next nature, add biophilic designs to individual online spaces.   

The final MOOC Talk of the semester was based on the relationship between Metaliteracy and STEMx. MOOC Talk 8 was facilitated by Betty Hurley-Dasgupta, Anthony Maddox and Samantha Becker.
The processes  employed in the teaching of science can also be applied to the field of engineering. Science is driven by phenomena and Engineering is centered on solving problems. The types of problems encountered were closed and open-ended problems, which all numerous ways of reaching the solutions. In terms of the Designs, there are Multimedia Portfolios for K-12 Education, Lessons, Unit or Program Plans then Proposals for Support. The HP Catalyst Academy is a federated network of mini-courses. Mini-courses challenge traditional skills-based approaches to information literacy by recognizing related literacy types and emerging technologies like video. They also encourage Critical Thinking: Discussion forums to every assignment post- peer feedback loop. The other link to metaliteracy is supporting the acquisition, production, and sharing of knowledge in collaborative online communities. 

The model for learning is centered mainly on the learner in dialogue and it is directly related with experience and activity, documenting , managing and planning, sharing and communication, conceptualizing and making association with previous knowledge, publishing and getting some feedback, repurposing and synthesizing information. Helen Barret is considered the grandmother of ePortfolios, which has e-dentity at its core with digital stories, digital archives, blogs, images, bookmarks, podcasts, social network, wiki directly relating to it. Journaling involves reflective journals employed by educational instructors to deepen the quality of students learning by promoting critical thinking, encouraging a questioning attitude to enable students understand their own learning growth processes (metacognition), strengthening active involvement in learning through personal ownership of learning experience (Boud, 2001; Moon, 1999). Learners in the digital age are required to use critical skills for the 21st Century such as: critical thinking, communication, innovation, collaboration. In addition, ePortfolios provide an environment for: reflection (journaling), formative assessment, learner-created work. ePortfolios are being used at different levels; Weebly is being used by K-12 as well as very simple ePortfolio systems, profile pages and journals.  

This course has really helped me in realizing my dream of owning a sports website: www.ghanafans.com. Before the course began I knew I had the desire to be a blogger but I just never had the urge until the metaliteracy ball started rolling and its ideals have heavily impacted my way of thinking and style of writing and I have had positive feedback from friends and other readers. The Massive Open Online Course is only going to get better from this point since its scope is widening and getting deeper across so many disciplines. I commend Professors Trudi Jacobson and Tom Mackey and all other learned scholars for their immense contribution toward making this project fruitful! I am glad I enrolled in this class!

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